Awake: Episode One

Step inside a volumetric VR mystery

Entertainment
Awake: Episode One (Original Project)
Must see... Awake’s first episode has few equals in VR. It’s a piece that understands the purpose of telling a story in VR and isn’t afraid to wrestle with new ways of involving you in a story. For that alone, you need to see it.
Jamie Feltham
Jamie Feltham
Upload VR

Enter the world of AWAKE, an unforgettable, thought-provoking experience; seamlessly blending complex environments with photo realistic volumetric video to create a new benchmark in immersive cinema.

In Episode One, you are a new presence in the story of Harry; a man obsessed with solving a mysterious lucid dream. It’s an obsession that has also cost Harry dearly and now he is stuck, waiting for release. You are the witness and it’s time for Harry to wake up! As the ever deepening layers of Harry’s story are revealed a sinister force could lead to Harry breaking one last time. AWAKE presents a rich new genre of immersive story, for you to discover.

Features

  • A genre-defining 20-minute immersive cinematic experience
  • Designed for room-scale VR
  • Thought-provoking, mind-bending and mysterious
  • A complex narrative riddled with intrigue
  • Hollywood cast delivering best-in-class performances
  • 15+ minutes of stunning Volumetric Video performance capture
  • Light-interactive story progression
  • Photo-realistic sets and special effects
  • Cinematic score and spine-tingling audio design

Made in partnership with

  • Animal Logic
  • HP
  • Nvidia
  • Microsoft Mixed Reality Capture
  • Microsoft
  • Vive Studios
  • Screen Australia
  • UTA
  • Unreal Engine
  • Wacom

Awake: Episode One was developed by Start VR and is published by New Canvas.

Available to experience now

Project Gallery

A closer look at the projects we've brought to life — from concept to final experience.

A blue jay perches in an ornate birdcage in the foreground, while a man sits at a desk in a room with "You took her" scrawled on the wall behind him.
In-game cutscene of a woman placing yellow roses on a dining table while a man watches from across the room.
A cluttered desk with an open journal covered in lucid dream method sketches, sticky notes reading "The voice on the phone," and a framed photo of a woman.
A man sprinkles ash into a smoking miniature village diorama built inside a teacup on a side table.
Dollhouse-view VR scene of a cluttered living room with a man in a wheelchair sitting before a glowing geometric puzzle above a table.
In-game screenshot of a woman in a yellow dress handing a glowing geometric cube to the player's outstretched hand.
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Further Reading

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