Working only with adult patients was impractical for setting expectations for working with children. In order to allow for students to gain realistic experience, we set out and captured in virtual reality two scenarios the University of Newcastle could use to alleviate this knowledge and skills gap of their students.
Each scenario encounters the differing aspects of treating children in an immersive and hands-on virtual environment.
This project was made for use as a Solo Learner product and is available on the Oculus Quest.
Through this VR training experience, students are able to achieve realistic feedback and get a true sense of what it would be like to treat younger patients.
In each scenario, students interact and conduct an oral muscular assessment from the perspective of the speech pathologist. By using the Quest controllers to reach out and select the next steps of the process, students engage and interact in real-time with their patient.
With no restrictions around accessing real-world training with paediatric patients, students can now gain crucial skills whilst also learning faster and more accurately from this simulated experience.